Building database
Grouped by the job category that staffs them, because that is how the game groups them in Assign Work — and because an unstaffed building is just scenery.
Last verified
· Game build 0.184.0.196275
The ten job categories
Mining Logging Gathering Planting Breeding Cooking Research Production Construction Hauling
Every citizen has a separate per-hour rate for each of these. Every building belongs to one. That pairing is the entire staffing game. Citizen stat lines.
Confirmed buildings
| Building | Job category | What it does |
|---|---|---|
| Command Center | Research | Core research building; runs the research queue. |
| Victory Square | Research / Policy | Where policies such as High-Pressure Labor and Mandatory Reproduction are unlocked. |
| Weapon Research Center | Production | Crafts weapon blueprints. Build several to run different items in parallel. |
| Armor Workshop | Production | Produces armor sets such as Radiant Fighter Chest Plate. |
| Vehicle Works | Research | Vehicle line. |
| Space Shipyard | Research | Spacecraft line — gates your expedition reach. |
| Deep Drill Tower | Mining | Primary ore throughput building. |
| Titanite Mine | Mining | Titanite node worked by assigned miners. |
| Ore Refinery | Production | Turns raw ore into usable materials. |
| Tendril Tree | Logging | Wood source. |
| Wood Harvest Plant | Production | Processes logged wood. |
| Bitter Herb | Gathering | Gatherable herb node. |
| Greenhouse | Planting | Crop production — the front of your food chain. |
| Animal Farm | Breeding | Livestock production. |
| Kitchen | Cooking | Turns raw food into meals. Low Food Reserves is fixed here. |
| Resource Transfer Station | Logistics | Consolidates resources; needs a soldier assigned to it. |
| Execution Gallows | Control | Construction workload 114; footprint 10m × 10m × 15m. |
| Reproductive Allocation Facility | Base Building | Build Limit 1, Reproduction Slots 2. Unlocks after Mandatory Reproduction at Victory Square. |
Two worth calling out
Execution Gallows
| Property | Value |
|---|---|
| Construction workload | 114 |
| Building size | 10m × 10m × 15m |
| Materials | 3 types, with have/need ratios shown at placement |
| Purpose | Deterrence. Execution produces a warning to would-be rebels, not labour. |
Reproductive Allocation Facility
| Property | Value |
|---|---|
| Type | Planetary Architecture Blueprint — Base Building |
| Build Limit | 1 |
| Reproduction Slots | 2 |
| Prerequisite | Unlock Mandatory Reproduction at Victory Square |
A Build Limit of 1 is useful layout information: you only ever need to reserve one footprint for it. The policy that unlocks it.
Placement controls
| Mode | Key |
|---|---|
| Construction mode | 1 |
| Relocation mode | 2 |
| Destruction mode | 3 |
Frequently asked
What buildings are in Pax Autocratica?
Confirmed structures include the Command Center, Victory Square, Weapon Research Center, Armor Workshop, Vehicle Works, Space Shipyard, Deep Drill Tower, Ore Refinery, Greenhouse, Animal Farm, Kitchen, Resource Transfer Station, Execution Gallows and the Reproductive Allocation Facility.
How many buildings are there in total?
Unknown — Multiverse has not published a complete list. This table contains what has been confirmed from official screens.
Which buildings should I build first?
The food pair: a Greenhouse or Animal Farm plus a Kitchen, both staffed. The Low Food Reserves alert points at the Kitchen.
Related
- Base building guide — Layout, workloads and chains
- Research & policy — What unlocks the rest of the menu
- Citizen stats — Who to put in each building